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 SOCOM 4 Beta Gameplay

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prboi400
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PostSubject: SOCOM 4 Beta Gameplay   Mon Apr 04, 2011 5:19 pm

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GeneraLee27
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PostSubject: Re: SOCOM 4 Beta Gameplay   Mon Apr 04, 2011 9:06 pm

Awesome!
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JayGood
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PostSubject: Re: SOCOM 4 Beta Gameplay   Tue Apr 05, 2011 6:02 pm

Pretty hot..kinda reminds me of RDR. Hella realistic. How long is the beta going to be up?

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prboi400
I AM The Mvmt
I AM The Mvmt


Post #: 839
Age: 21
Location: Fort Lauderdale, Florida
Status: Chillin

PostSubject: Re: SOCOM 4 Beta Gameplay   Thu Apr 07, 2011 7:38 pm

Here is the schedule it won't be available on the playstation store after April 12 so download it ASAP its free!

Quote:
Our servers will be open all day, every day until the beta period ends on April 13 at 11:59pm Pacific Time (2:59am Eastern). However, we will limit what modes are available for the first few days to keep our testing focused before opening all queues for the home stretch. Here’s how the schedule looks in its final phase:

•Tuesday (4/5) – Last Defense, Classic Last Defense, Uplink, Classic Uplink
•Wednesday (4/6) – Bomb Squad, Classic Bomb Squad, Last Defense, Classic Last Defense
•Thursday (4/7) – Sniper Alley (Custom), Last Defense Run ‘n Gun (Custom), Bomb Squad, Classic Bomb Squad
•Friday (4/Cool – All Gametypes Open
•Saturday (4/9) – All Gametypes Open
•Sunday (4/10) – All Gametypes Open
•Monday (4/11) – All Gametypes Open
•Tuesday (4/12) – All Gametypes Open
•Wednesday (4/13) – All Gametypes Open
Our multiplayer beta includes two maps, Port Authority and Assault & Battery, and offers a variety of built-in game-types and custom game-types. Here they are:

Suppression: SOCOM 4’s version of “team deathmatch.”
Last Defense: Capture controls points, discover the enemy base and destroy it.
Uplink: Steal enemy data and deliver it to your base.
Bomb Squad: Defend your bomb technician while he disarms enemy explosives.
Sniper Alley (Custom): An 8 vs. 8 version of Classic Suppression with higher damage. Weapons are limited to sniper rifles, shotguns, smoke grenades and poison gas.
Last Defense Run ‘n Gun (Custom): Faster movement speed and reduced damage are applied to 16 vs. 16 Last Defense with weapons restricted to only shotguns and SMGs.
Scrum (Custom): Suppression is given rule tweaks of no respawn, faster movement and higher damage, while sniper rifles, frag grenades, concussion grenades and poison gas are disallowed.
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GeneraLee27
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PostSubject: Re: SOCOM 4 Beta Gameplay   Thu Apr 07, 2011 8:22 pm

Finally played today and it was awesome.
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