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 Marvel: Ultimate Alliance 2

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TonyAlmighty
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PostSubject: Marvel: Ultimate Alliance 2   Fri Feb 06, 2009 12:57 pm


I heard the first one was hot, but I never played it. It looks like they're going the Civil War route from the comics and Ironman has to straighten sh*t out as usual. Shocked I may have to cop this, more indo coming laddies...
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JayGood
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PostSubject: Re: Marvel: Ultimate Alliance 2   Fri Feb 06, 2009 1:18 pm

Scrap this...they need to drop an answer to DCUO.

"Attention Marvel....DON'T LET DC OUT DO YOU!"

~Goodz~

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TonyAlmighty
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PostSubject: Re: Marvel: Ultimate Alliance 2   Fri Feb 06, 2009 1:38 pm

Quote:
Scrap this...they need to drop an answer to DCUO.

"Attention Marvel....DON'T LET DC OUT DO YOU!"

I doubt Marvel will do anything like this, especially if DCUO is a hit. MMO's are games people play over year's and if Marvel hopped in late, they're basically be making the same game. They're better off going this route, these games always get great reviews.
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PostSubject: Re: Marvel: Ultimate Alliance 2   Fri Feb 06, 2009 2:06 pm

TonyAlmighty wrote:
Quote:
Scrap this...they need to drop an answer to DCUO.

"Attention Marvel....DON'T LET DC OUT DO YOU!"

I doubt Marvel will do anything like this, especially if DCUO is a hit. MMO's are games people play over year's and if Marvel hopped in late, they're basically be making the same game. They're better off going this route, these games always get great reviews.


IMO...the game will be Night & Day just off Rosters alone.

~Goodz~

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TonyAlmighty
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PostSubject: Re: Marvel: Ultimate Alliance 2   Fri Feb 06, 2009 2:31 pm

Quote:
IMO...the game will be Night & Day just off Rosters alone.

But gameplay and structurally they'll be the same. There's already a few games like this for PC already; City of Heroes, City of Villians, Champions Online... But they wanted something more accessable by console playes, more fluid and controls you can map on a controller rather than a mouse and keyboard.





I mean powers on both sides are similar across the rosters, with a few exceptions. And you should be able to make up those exceptions when you create your hero.
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